Clockwork Creature
Different values: 4
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object {Clockwork Creature}
    _id : string {Clockwork Creature._id} (all different values)
    folder : string {Clockwork Creature.folder} (same value: phXimIMG3QAD5oIz)
    img : string {Clockwork Creature.img} (same value: systems/pf2e/icons/actions/Passive.webp)
    name : string {Clockwork Creature.name} (all different values)
    system : object {Clockwork Creature.system}
        actionType : object {Clockwork Creature.system.actionType}
            value : string {Clockwork Creature.system.actionType.value} (same value: passive)
        actions : object {Clockwork Creature.system.actions}
            [value] : mixed
        category : string {Clockwork Creature.system.category} (3 different values)
            offensive (x1)
            interaction (x2)
            defensive (x1)
        description : object {Clockwork Creature.system.description}
            value : string {Clockwork Creature.system.description.value} (all different values)
        publication : object {Clockwork Creature.system.publication}
            license : string {Clockwork Creature.system.publication.license} (same value: OGL)
            remaster : boolean {Clockwork Creature.system.publication.remaster} (same value: False)
            title : string {Clockwork Creature.system.publication.title} (same value: Pathfinder Bestiary 3)
        rules : ###FoundryRulesObject###
        traits : object {Clockwork Creature.system.traits}
            rarity : string {Clockwork Creature.system.traits.rarity} (same value: common)
            value : array<> {Clockwork Creature.system.traits.value}
                Length: min=0 max=0
                Value type: mixed
    type : string {Clockwork Creature.type} (same value: action)